To get the Grail Card, the player must drink liquor from all of the breweries in Yorkland. The player must then go through the swamp filled with powerful enemies to reach the Liquor Shrine. While doing so, the player will occasionally stumble in a random direction, and if engaged in battle, the Drunk attack will place random status ailments on all human, mystic, and monster party members.
Upon reaching the Liquor Shrine, the player gets the Grail Card and the drunk status is cured.
To get the Gold Card, the player must travel to Baccarat. In the Gnome Casino, the player must talk to Emelia, who is dressed in as bunny outfit. They see a Gnome, and the player must follow him to the elevator in the bar. The player must then travel down a few floors and use an elevator to get to the parking lot. Inside the parking lot, the manhole leading to the Gnome Cave is open.
In Emelia's quest, the manhole is open after she completes the Baccarat mission.
The player must go to Koorong and speak to a skeleton. The player asks who the swordsman from Wakatu is, and the skeleton replies that the swordsman is Gen, who is usually drunk in a pub in Scrap. The player must go to Scrap and recruit Gen. The player then travels to Wakatu via Koorong.
Gen guides the player through Wakatu Castle. In the castle's saber chamber, three random images appear, and the player presses circile to stop. If the images land on three bunnies, nothing happens. If the images land on three swords, the player gets the Saber Card. If the player gets any other combo, a battle starts.
A clink of a sword is heard. Pressing circle at the moment the clink is heard guarantees that three swords appear and the receipt of the Saber Card.
To get the Shield Card, the player must travel to IRPO HQ from Koorong and speak to the receptionist. Fuse briefs the party on a mission to Mosperiburg to retrieve a flower. Fuse joins the party temporarily.
Traveling up the mountain, the player must reach the summit. Upon getting the flower, a fight with Suzaku begins. If the player loses the fight, the game does not end, but they end up back in IRPO HQ without the Shield Card, and Fuse leaves the party. If the player defeats Suzaku, then Fuse gives the player the Shield Card and joins the party for good.
(It is only during this mission that Suzaku can be recruited.)